Wednesday, January 26, 2011

It's 3:01am...

...and I've spent the last 2 and a half hours tryin' to go to sleep.  Yet here I am, awake, coughing uncontrollably, and feeling like crap.  But... you guys don't care about that do ya? You want some hunter news I bet.  4.0.6 is unfortunately still on the PTR, so we have to wait a bit still until we get some of the awesome changes (such as Auto Shot being usable while moving) and some of the not so awesome changes (like the all around Survival nerf).  These are the changes as of January 24, 2011:


Hunters
  • Aimed Shot weapon damage has been increased to 200%, up from 150%. In addition, the base cast time has been reduced to 2.4 seconds, down from 3.
  • Arcane Shot damage has been increased by 15%.
  • Aspect of the Wild, Aspect of the Hawk, and Aspect of the Fox can now be cast while mounted.
  • Hunters can now use Auto Shot while moving.
  • Casting Trap Launcher, Distracting Shot, and Scare Beast now cancel Auto Shot when cast. This is to make it easier to crowd control creatures with Auto Shot while moving enabled.
  • Concussive Shot duration has been increased to 6 seconds, up from 4.
  • Deterrence now provides 100% chance for melee attacks to miss instead of 100% parry chance. This means that attacks that cannot be parried, notably some rogue abilities, can now be prevented by Deterrence, and the hunter will gain the benefit of Deterrence even if disarmed.
  • Dust Cloud's cooldown and duration have been modified to make it closer aligned with Tailspin (same effect, different pet).
  • Freezing Trap now has a PvP duration of 8 seconds.
  • Kill Command's damage has been increased by 20%.
  • Kill Shot's attack power scaling has been increased by 50%.
  • Master's Call now has a 35-second cooldown, down from 1 minute, and its range has been increased to 40 yards, up from 25. In addition, the visual effect is more obvious.
  • Wing Clip now has a PvP duration of 8 seconds.
  • Talent Specializations
    • Beast Mastery
      • Animal Handler now provides a passive 25% bonus to attack power, up from 15%.
    • Marksmanship
      • Chimera Shot's overall damage has been increased by roughly 50%.
      • Wild Quiver (Mastery): Chance for this to trigger per mastery has been increased by approximately 17%.
    • Survival
      • Black Arrow damage has been reduced by 15%.
      • Explosive Shot damage has been reduced by 15%.
      • Hunter vs. Wild has been increased to 5/10/15% Stamina, up from 4/8/12%.
      • Into the Wilderness (passive) has been reduced to a 10% Agility increase, down from 15%.
  • Pets
    • Pets now have 70% of the master's armor, rather than a different value based on which type of pet they are.
    • Shale Spiders now correctly have a special ability (Web Wrap).
    • Bad Manner (monkey) now properly breaks from damage.
  • Glyphs
    • Glyph of Concussive Shot redesigned. It now limits the maximum run speed of the target while Concussive Shot is active.
  • Bug Fixes
    • Cobra Shot now properly increases the duration of the Serpent Spread Serpent Sting

10 comments:

  1. I'm so pumped about auto shot while moving and deterrence while disarmed!

    Too bad I'll still have to be using my weapon chain because of warriors and rogues disarming me to stop my damage. wtb weapon chain that also gives 100 agi to 2 handers...

    ReplyDelete
  2. ughhhh so thats why WoW was down recently, o well, im glad they fixed the bugs.
    supporting bro

    ReplyDelete
  3. Dam I so pissed about holy pala nerf 10% increased mana cost on 3 spells :@

    ReplyDelete
  4. Seems like a lot more people are getting sick this January than in the past. Feel better man.

    ReplyDelete
  5. Ahhh. Cool, I guess. But i'm leaning towards thinking it was better the way it was before.
    Oh well.

    Thanks for the update

    ReplyDelete
  6. Hopefully you got some sleep last night. If you fell like it, sometimes if you get a heat-resistant bowl, fill it with steaming water, put your head over it and drape a bath towel over the whole contraption, it will help with the cough if you breath the steam. Just don't get burned haha

    ReplyDelete
  7. @Evan: Hmm, that seems like a good idea, its been 3 days now and I do feel a little better, but my chest is sore from all the coughing and the coughing itself is still happening.

    ReplyDelete